Sunday, December 23, 2012

Sequence Style

When a game tells a story, it will immediately lure the player into the game. It is like using a hook while writing an essay. The sequence can help players follow what is happening in the game as well as making them want to play the game more. Once you start a story, you want to know what happens. So, by doing this in a flash game, players will play and continue to play your game.

The moon follows its own sequence.

Commented on Austin's blog.

The Keyboard

I do not know how else I will incorporate the keyboard in my game. I am sure I will think of something. I forget the name of the game, but you actually type in info for that game. I thought that it was interesting. I hope that I can find a creative way to utilize the keyboard.

Commented on Austin's blog.

Animation

This eagle flapping wings is relative to the animation in my game. 
My bird isn't really significant. It is just an easy animation to make. Having animation is important, but since this is just my demo, there won't be so much animation. However, for my actual game, there will be much more animation.

Commented on Austin's blog.

Sunday, December 16, 2012

Sounds

I will use sound all throughout my game. Primarily in the background of scenes. Sound, like buttons, are major pieces to all games. It will definitely improve the players' playing experience. It is hard to explain, but it is just needed element to make games fun and entertaining.

This jet is moving so fast, it broke the sound barrier.

Commented on Austin's blog.

Buttons

Buttons are very important to a flash game. They are the source most navigation throughout flash games. I will use buttons to navigate through scenes in my game. This link shows how to make buttons as well as many other helpful hints for flash stuff: http://www.smartwebby.com/Flash/button_symbols.asp. I encourage everyone to make buttons. They are a major piece in your game.

Commented on Austin's blog.

Saturday, December 8, 2012

Final Game Flash Topic

One flash topic that I will use in my game is sound. I will have sound effects as well as a background sound for the game. The various sounds will set up the environment differently in each of the scenes. Sound doesn't really teach a lot about the presidents, but I will try to find sound clips from that specific time period that the president served his term. Doing that could improve my game. 





Commented on Caitlin's blog.

Sunday, December 2, 2012

A New Idea

My game has changed a lot since I thought of making my game about president related things. I learned this just by thinking of how I could make my game fun, interesting, and a learning experience for the player. I didn't have any sources help me with this. I just think things up and if it sounds fun and interesting, I put it into my game. I just want to start working on my game. The stuff that is required to do right now is not very fun.

Commented on Austin's blog.