The Big Idea: Provide an update on your team's game topic. What is the most important concept you want your players to learn?
Making Decisions as a Team: How did your team's ideas about the game topic change over time?
Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together.
Research: What kind of research went into your game topic? What did you learn about your topic? What message do you want the player to understand?
The User Experience: Explain the actions players take in your game. How do you play it? What decisions were made about features to include, and how did you decide?
Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?
Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? What programming features are you most proud of in your game?
Didn't get to the video in time, but here are the answers to the questions above.
The Big Idea: My team's game topic is still based on the presidents. However, it is now based solely on the presidents and not towards running to be the president yourself. The most important concept in my game will be for the players to learn and be educated on some of the presidents.
Making Decisions as a Team: Well, my change wasn't a major change, but it was a noteworthy change. I decided my approach to learning about the presidents wasn't as good as my new idea, so I switched to my new idea.
Roles & Responsibilities: Being by myself, I do all of the work for my game. I just go into class and pick up where I left off from the previous day. I will keep going until I finish my game, and then I will go back and fine tune it all.
Research: I already knew basic facts about the presidents in my game, but I had to research certain things they did and dates they occurred for accuracy in my game. I will try the best I can to recreate situations that were important in the president's time in office. I want the players to understand that being the president is a very difficult thing to do and entails a lot of work. I want it to be a fun way for kids to learn about the presidents.
The User Experience: The player is just your average person. The player is visiting a museum that specializes in presidents. It is an interactive museum, which is where the gameplay comes in. The player gets to see a profile of the president and then gets to choose what they will do with the president. The features, such as the president profile will add that extra bit of info that will help the player learn about the president.
Mastering Flash: I already know a decent amount of code, but for anything that I want to try out that I need help with, I will ask my Globaloria II friends Austin and Caitlin about some stuff. Also, I could go on the wiki to find other code that I might use.
Overcoming Challenges: The only difficult thing this year has been following the new curriculum. The one from last year was much better. I am overcoming it by just doing the work and getting through it. The programming features that I am most proud of are my awesome story line and cool animations.
Commented on Austin's blog.
Commented on Austin's blog.
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